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The RotateTransform method updates the world transformation matrix of this Graphics object with the product of itself and a rotation matrix.
Parameters
Parameter |
Description |
ByVal Angle As Single |
Real number that specifies the angle, in degrees, of rotation |
ByVal Order As GpMatrixOrder |
Specifies the order of multiplication. MatrixOrderPrepend specifies that the rotation matrix is on the left, and MatrixOrderAppend specifies that the rotation matrix is on the right. The default value is MatrixOrderPrepend. |
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